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LancerWolf13 — [Fake] Aurora: The Game for PS3


[Fake] Aurora: The Game for PS3
Published: 2013-10-02 15:15:45 +0000 UTC; Views: 1543; Favourites: 54; Downloads: 0
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Description This is what I do when I'm bored. I've always had an interest in video game development, so I've played a lot of games. However, now-a-days it is very rare that I come across a game title that truly immerses me. The overall experience of a lot of modern games is bland and forgettable. I have played many good games, and listened to what people like in video games. Video games are an art form, possibilities are endless. Yet so many want to be like the other guy, living in other's shadows, leaving us with over the top shooters and a bunch of Call of Duty clones. It's okay to use elements from other games, but you gotta be yourself. People want new gaming experiences, not the same crap over and over again (disregarding the mindless masses).

If I ever become a video game developer, I'd like to try not to be what the world wants me to be, and treat video games like the art form they really are, and maintain individuality. Aurora would be an action/adventure/RPG game. A hack and slash game style similar to Devil May Cry or Kingdom Hearts, mixed with parkour and climbing mechanics seen in Assassin's Creed and Uncharted. The environment would be interconnected, open yet limited like seen in Dark Souls and Metroid Prime, and would give the sense of misdirection or conveyance to which the players need to use their heads to figure out where to go. The game would nudge you in the right direction when you need it, but the game is in your hands. Everything you do is part of the experience. It would reward you for completing a challenge, and it would force you to use what you learned and what you've applied to the game to move forward.

I would have it focused mainly on the game play, telling the story through the player's experience rather than taking control away from the player with an overabundance of cut scenes or quick time events. It will teach the player how to play the game through the game itself, rather than holding the player's hand through the game. I'd want the game to be a long and challenging, yet at the same time fun. I want there to be a sense of satisfaction when you beat a tough boss, or when you figure out a puzzle all by yourself. There needs to be a driving force, something that'd keep the player playing the game and their would be plenty of content to discover.

Of course, if allowed, their would be plenty of things that hint towards the Sonic games since Aurora does technically exist in the Sonic Universe. Small things of course. Rings would act as the game's currency, your party will consist of 3 characters the player can switch to at any time (Heroes), and things like Extreme Gear and GUN will be present. Also, I'm aiming for rated T. Darker than most Sonic games, but still retains a cartoony look and attitude. Minor blood and suggestive themes wouldn't hurt anyone either.

Anyways, I babbling now. Some peeps have been curious what I'd choose to make if I could make Aurora a video game, so I thought I'd share a bit. Now the question is... would you play it?

Playstation and logo belong to Sony. ESRB Rating and Dualshock graphic belong to their respected owners.
All other artwork belongs to *LancerWolf13
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